Back to RE//POSSESSED


 

 
Logo.

Presskit:


 

This page is a condensed version of the website and the store pages as a presskit.


 

Information and images on the RE//POSSESSED website, the trailers, screenshots and images can be used in news-reports, videos, posts and reviews about or involving RE//POSSESSED.


 

 

Basic game information:



 

 

Description - Gameplay:


 

Basics:

RE//POSSESSED is a uniquely controlled cyberpunk immersive sim set in a post-space war Germany. You play as C, being either a shadow in disguise, a killing murder machine or unpredictable flying monster that neither knows personal boundaries nor accepts the concept of walls or fences.

Made from the ground up in Godot.


 

Gun-play RE//imagined:

The unique control scheme of RE//POSSESSED allows you to freely position your weapon (or items) on the screen in 180 degrees of rotational freedom. This dynamic aim system allows you to aim around corners, throw items from unexpected angles and to control the battlefield without ever being seen or noticed.

Moving gun ingame.

The immersive-sim Mindset:

True to the immersive-sim philosophy it is up to you to find your own way to complete the assigned missions. We just provide you the tools for the job. Become a juggernaut and go in (or out) with guns blazing. Be the very shadow that haunts the city at night and never been seen or noticed at all. Or become a monster right out of a sleazy stalker horror movie.


 

The In true Eurojank Fashion:

Play the way you want. Balance C's augments, maximize your output and break the very game. However keep in mind: Every combat advantage will have an equal drawback.


 

Further Features:


 

 

Description - Story:


 

Help C fight for her freedom, in a world brought down by an alien attack and destroyed by mega corporations. At the brink of extinction, suddenly, the war ended without any trace of the attackers, the only thing left was their technology. We don't understand it but we use it.


 

You play as C. 32 years young. Offical Status: Disposed of. She fought for the third biggest mega cooperation FRP, the currently ruling CRA of the german government since year 2197. She wakes up in front of the city gates, the former city plaza, and has only one thing in mind: Revenge. As a former soldier with no one to go to and nothing to lose she will get what she wants, it will cost some lives, maybe her own. Help her get back into the city, find out who sold her out and get her revenge or kill them outright. Maybe help her pick up some cool tech and weapons on the way to then shove it up the elites asses. Or don't do any of that. It's your choice how you play the game.


 

 

Links:



 

 

ScreenShots:


 
Server Room. Gameplay 1. Gameplay 2. Inventory Church. Boat. Dialog. Dialog Options. View. View 2. Church. Church.

 

 

Game-Art, Logos, Branding and Game-cover/Art:


 
C with Logo. C Artwork. Logo. Logo 2. Logo 3. Trailer Endcard. C's eyes. Logo. Game Icon. Game Header. Game Main Header. Game Small Header. Game Library Cover. Alternative game icon. Alternative game header.

 

 

Decorations and other Logos:


 
C. CatWithCode Website OC Icon. C around a corner. CatWithCode - OC Artwork by Pandaru32790.

 

 

Trailer and Videos:


 

RE//POSSESSED - Trailer 1



 

Download: RE//POSSESSED - Trailer 1.webm


YouTube: RE//POSSESSED - Trailer 1


 
 

RE//POSSESSED - Gameplay Teaser 1



 

Download: Gameplay Teaser 1.mp4


YouTube: RE//POSSESSED - Gameplay Teaser 1


 

 

About the developers, contributors and licensed art:


The game is made by CatWithCode. Self published and made from the ground up in Godot. Using Blockbench for the models. Music is either self made or (for the Trailers or the main Soundtrack) licensed or commissioned. Artworks are commissioned.


 

Developer:



 

Contributors, commissions and licensed art:



 

 

Last Updated: 2025.12.04 - 01:02


 

All Rights reserved. RE//POSSESSED is property of the person/people behind CatWithCode. Screenshots and Videos on this page are in engine / in game.